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Minecraft beta 1.7.3
Minecraft beta 1.7.3











(Based on a 14×14 chunk selection)Īt a corner, when two perpendicular Edge Far Lands sections meet, the Corner Far Lands begin to generate. The Edge Far Lands' average block composition: 36% stone, 25% air, 23% water, 10% dirt/ grass block, 2% bedrock, and 4% others. This area is sometimes called “the loop”. This "Swiss Cheese Wall" pattern continues below ground level, to the bottom of the map, and appears to be partially caused by a large one-dimensional distortion in the output of the map generator. They can be blocked, partially or completely, but these blockages are rare and temporary. These holes are extremely long, perhaps "endless", and on the whole seem to change very little, however deep the player's adventures. The far lands edge boundary (that is, where it meets the regular map) looks like a solid wall, all the way to the top of the map (Y coordinate 127 in beta 1.8 and earlier) which is filled with gaping holes perpendicular to the edge. The flooded zones have an abundance of squid. This is especially problematic in the Corner Far Lands due to its layered structure. Much of the open space in both areas are shrouded in darkness and thus hostile mobs run rampant, making the Far Lands as a whole incredibly dangerous. Water and lava springs can be found out in the open and in caves. Along with the caves, dungeons (which are extremely rare) and lakes can be found in solid areas. In the solid areas of the Far Lands, normal caves still generate but are limited and small. Unfortunately, due to the flooding, everything except for coal can be extremely difficult to acquire. Ores can be found up to their respective maximum heights just like in the normal world. However, if the player opens the debug screen, it always claims that the biome is a forest. Trees generate somewhat normally, but can be found only in the upper areas of the map due to the need for grass. Desert biomes are covered in sand and snow-covered biomes are covered with snow, excluding the very top of the map due to the height build limit. The Far Lands generate biomes, but most biomes are indistinguishable except by the color of grass. In both zones, any area beneath sea level, excluding regular caves, are flooded with water. For comparison, the equatorial circumference of the Earth is about 40,075,000 meters.īoth areas of the Far Lands feature extremely strange terrain, although they are significantly different.

minecraft beta 1.7.3

Putting the numbers together, a standard Minecraft map in Bedrock Edition or before Beta 1.8, is about 25,101,642 blocks wide along the X axes and 25,101,650 wide along the Z axes. The initial Far Lands set occurs between 12,550,821 and 12,550,825 on the positive X and Z axes, and always -12,550,825 on the negative.













Minecraft beta 1.7.3